So I have been playing quite a few games and have fell upon a list that I enjoy playing and isn't anythign special to look at, but has some very nice working parts. I still hae 1 month until the tournament and we make the trek out to Omaha, Nebraska. I still have some painting to do, but I am confident that I can get it all done and looking nice.
Onto the list!
HQ
The Baron- 105
TR
x5 Warriors, Blaster, Venom- 125
x5 Warriors, Blaster, Venom- 125
x10 Warriors, Cannon- 100
x10 Warriors, Cannon- 100
FST
x5 Beastmaster, Clawed Fiend, x5 Khymera, x6 Flock- 250
HVY
Ravager, Nightshields- 115
Voidraven, x3 Shatterfield Missiles, Flickerfield- 185
Voidraven, x3 Shatterfield Missiles, Flickerfield- 185
Allies
Farseer, Bike, Doom, Runes, Spear- 128
x5 Fire Dragons, Exarch, Crack Shot, Tank Hunters- 112
x10 Guardians, Scatter Laser- 95
Night Spinner- 115
FORT
Aegis Defense Line, Quad-Gun- 100
Some basics about the list:
The Baron and Farseer join the Beasts to run down midfield and cause havoc. Many people I see are running Vect or Eldrad, but they slow the Beasts down. I use the Jet Seer because he's cheap, can keep up with the Beasts and allows me to Doom units down the field which helps my Venoms, Warriors and Spinner.
The Venoms pew pew while skirting the edges.
The foot Warrior squads are actaully pretty nice. I like them being 10 man strong because it adds bodies. Also, it takes more casualties for a LD check. They can GTG and have a nice save as well. Their combine firepower makes up for the 3rd Venom I usually run. Also, with the Bugeater using Table Quarters in every mission, they allow me to capture multiple quarters more easily.
Ravager and Voidraven pew pew tanks or whatever needs killing. The Voidravens can cause a boat load of Wounds with their missiles and still do some damage to tanks with them.
Dragons fire the Quad-Gun. Necron Airforce and Helldrakes will be very abundant. Lookign at Adepticon, I can see many people bringing similar lists. I feel I need 3 capable units to take down fliers. The good thing too is, the Dragons work nicely as air defense (though short ranged!) if the Gun goes down. They also can rip up some Wraiths if they get close, but I dont forsee that happening even if I run across 18 of them.
Guardians cower in cover or behind Defense Line. They are a cheap troop and allow me to plink off the last Hull Points off of AV 11 or a flier. Nothing special, but in a practice game, they did do 5 Wounds (had 22 Drones) to a Riptide and killed in CC. I love these little guys!
The Nightspinner is one of my favorite thigns in the game. Sniping characters, slowing units, just a straight boss. Doom helps it immensly. I love immobilizing vehicles with it. Lots of people run Defense Lines with Blobs and Heavy Weapon Teams, and this thing just destroys them all. And it almost never dies.
All in all I think I have a solid list. It isn't pretty to look at, but it works. I have no problem with people underestimating the list or my skills.
Now my painting list includes:
Finishing 10 Warriors' guns
Building and Painting 11 Warriors
All ofm y Vehicles Weapons
Basing my entire army
Display Board
Highlights, detailing my vehicles
Thats a tall order. 1 month to do it! It will get done. i won't be winning any paint prizes, but hopefully it won't keep me from winning!
Let me know what you guys think of the list and how you think it will perform!
YEE! YEE!
That's a hell of a lot of to get painted, I hope you get it done.
ReplyDeleteI like the list, it has the potential to do very well. but im curious why you have a clawed fiend in your beast pack? I don't rate them personally but how come you do?
I like the Clawed Fiend for multiple reasons:
ReplyDeleteToughness 5: He leads my Beastpack and if someone wants to drop any type of ordance or non-Barrage large blast, he can sit there and absorb alot of the wounds.
4 Wounds/ 1 model: He has multiple wounds and often what happens is opponents pump shots into the Beastpack and often come away killing him only (if in Cover). It become demoralizing for them. Also, with him having 4 Wounds and being a single model, it helps with LD checks and such
Strength 5: I like that he has a varying Strength. it is nice to be able to hurt tough things on something other than 6's or relying on Rends. Plus, I liek having him take 3 Wounds then shuffling him into the back so when he charges he has 8 strength 5 attacks!
My model: I have what I think is a pretty sweet model for him. I have painted him, and I think he looks damn good. He stands out and i enjoy having people ask me about him.
Reasons why I dont use more Khymera:
Bigger Footprint: This unit already is massive to place on the board. To add 4 more 40mm bases makes it difficult to place and hard to maneuver on the field
More models= More LD checks: I know I have LD 10 with the Farseer, but I have failed that LD check before and it stinks. Having multiple models with more than 1 Wound is awesome and rerally demoralizes an opponentwhen they Rapid Fire 10 Bolters and come away with 4 Wounds on a Flock and dont even take away a base.
4+ Invulnerables: I simply can't make them. I am good for about 25% of them, but when it comes down to it, I fail at them.
Fair play mate you have some valid reason. Share a pic of your fiend.
ReplyDelete. I cant wait to see how the list does.