Saturday, March 9, 2013

BAO Game #4 vs Tyranids

So here I am having only played 1 real game and having the other 2 just instantly go my way.  I am hoping that it hasn't been a fluke and I am meant to be 3-0.  My fourth and final game of Day 1 is against Levi Joos.  He is a member of Team Zero Comp and has brought his Nids.

If I could choose to play 1 army in all of 40k it would be Nids.  I have Runes for Psychic Defense which Nids rely on.  I have posion so I could care less about T6 or T9 MCs.  I have enough AI to utterly destroy little Gaunts.  I have Fliers for their Flying MCs.  I also have a great CC unit to combat anythign they have.

But Levi must be 3-0 to have gotten where is and must be very good with Nids.  I know that if I start the game over confident, I will lose because of my mistakes.  I knew I must stay focused and not let my happiness of playing Nids allow me to play poorly.

His list was:

Hive Tyrant, Wings, x2 Devourers, Hive Commander, some psychic powers
Hive Tyrant, Wings, x2 Devourers, some psychic powers
x3 Hive Guard
x3 Hive Guard
Doom, Pod
x10 Gaunts
x10 Gaunts
Tervigon, Catalyst, Claws
Tervigon, Catalyst, Claws
x15-20 Gargoyles, Poison
x3 Biovores

So looking at his list i see that I need to take down those Hive Guard.  Str 8 that ignores my Jink can be devastating to my Venoms and vehicles.  They need to die first, and fast.  The Biovores can potentially be devastating as well if my troops get shot out of their vehicle.

Mission: Crusade (Primary- 4pts)
              Emperor's Will (Secondary- 3pts)
              First Blood, Line Breaker, Warlord (Tertiary- 1pt each)

Deployment: Dawn of War

Nightfighting: No

Warlord Traits:  Yeeman: Useless/ Levi: Legendary Fighter

First Turn: Yeeman


I set up in my usual formation with Beasts leading and vehicles spread out.  Guardians hide out in a Ruin in the corner.  I deploy mainly in my corner as the objectives are all on my side so i plan to play defensively and let him come to me while I gun him down.  Levi deploys by putting Biovores in opposite corner, Gargoyles screen his Tervigons, Hive Guard behind some hills to grant a 4+, and the Flyrants in the corner to stop me from shooting them down first turn.  Both Gaunt squads are in Reserve along with the Doom.

Seize:  Nope.

Top of First Turn:  I move the Beasts into Area Terrain incase the Biovores want to strike.  I shuffle around and to take aim at the Hive Guard.  I move closer to the corner and short board edge because I measure and he will only be able to shoot with 1 Flyrant and his Biovores will only be able to shoot the Beasts.
Shooting sees me kill 2 of his 3 Hive Guard and wounding the last one.  His 4+ were hot and my Venoms were not.  They are out of synapse, but hold.  Nightspinner kills a couple Gargoyles.  Thats it for me. 

So I would have appreciated killing the Hive Guard for First Blood and reducing what he can do next turn.  That did not happen.  We will see how it goes.

Bottom of First Turn:  He attempts to cast Catalyst with with tervigons but Perils with each.  He mvoes the Gargoyles up.  Flyrants come forward but he realizes my movement and can only shoot 1 at a Venom.  everythign else moves forward.  Tervigons each spawn more than 10 Gaunts and dont burn out.
Shooting.  Biovores scatter off the Beasts.  Lone Hive Guard misses.  Other Hive Guard are out of range.  Flyrant shoots and vlows a Venom for FIRST BLOOD.  Squad with Shredder is Pinned.  Gargoyles attempt assault on the Beasts but with Overwatch, they fall short.

So no real damage to me this turn and i am rather happy about that.  i do not like that he has first Blood though.

Top of Second:  Doom a Tervigon.  Both Voidravens come in.  Beasts ready to assault the Gargoyles.  Shuffle the Vehicles around to both down the Flyrants and kill the lone Hive Guard.
Shooting.  Pinned squad shoots at Warlord Flyrant and Grounds him and he gets Wounded on the Test and from the shooting!  My raider Rapid Fires inside and kills the Tyrant for WARLORD.  Dessie shoots at lone Hive Guard and kills him after having to Wound on 5's.  Combined Venom fire downs the Doomed Tervigon and kills all the Gaunts spawned in the blast.  Night Spinner kills one Hive Guard of the other squad.  Guardians down the other Flyrant with the Scatter laser.  Voidravens blow some Gaunts up.
Assaults, Beasts go into the gargoyles.  They kill so many at Int 6 that my Int 5 guys cant consolidate in, but his Gargs get in and do a couple wounds on a Flock.  They stay locked.

Very nice turn for me.  1 Flyrant and Tervigon down.  Lone Hive Guard dead.  Other Hive Guard down to 2.  Second Flyrant has a wound on him.Gargoyles will be dead next turn.  I am worried about the Doom though.

Bottom of Turn 2:  Reserves and NOTHING comes in.  he attempts Catalyst again and Perils... again.  Flyrant Vector Strikes and fails to damage the Raider.  Hive Guard shuffle forward to pick a target.  Tervigon spawn 13 and burns out.  Tervigon moves to assault Beasts.
Shooting.  Flyrant targets the Raider and Wrecks it.  they pass Pinning.  Hive Guard aim at a Venom but poor rolls combines with Invulns stop it from blowing the Venom up and cause 1 Glance.  Biovores target and kill the Shredder squad.
Assaults see the Beasts decimate the Gargoyles.  Tervigon challenegs and I accept with a Beast Master.  Tervigon eats Beast Master.  I Hit and Run away towards Biovores.

So I am thinkign the game is over next turn.  Flyrant will die.  Tervigon will die.  Gaunts will be multicharged by Beasts.  Hive Guard will hopefully die as well.

Top of Turn 3:  Doom the Tervigon.  Beasts move towards Gaunts to multicharge.  Voidravens fly off in anticpation of the Gaunts and Doom coming in next turn and they done have any real good targets.  Raider squad moves to shoot down Flyrant.  Venom and Squads move to maximize damage.
Shooting.  Raider downs Flyrant and cause 2 more wounds from poison.  Guardians finish off Flyrant.  Wych Venom and Wych Pistols take down the Tervigon (only 4 Wounds remaining and was Doomed). Explosion kill the about 8 gaunts.  they fail LD and run off the board. other Venom targets the Hive guard and takes another one down and leaves 1 with 1 Wound..  Spinner tries to finish it off but fails. 
Assaults see the Beasts multicharge the 2 Turn 1 gaunt spawns.  One squad dies, the other fails LD but is not swept and runs to the board edge but not off.

So Levi currently has 1 Wound on 1 Hive Guard.  All 3 Biovores.  4 Gaunts left on the board edge.  I have this game no matter, but I know Levi wants to keep fighting.  He can try for Line Breaker and Warlord but will not capture any objectives.

Bottom of Turn 3: Reserves and both Gautns and Doom come in.  Doom DS between the Guardians and the Raider squad.  Gaunts move off edge to shoot at a Venom on an objective.  Falling back Gaunt squad rallies.
Shooting.  Hive Guard misses a Venom.  Both Gaunts shoot at Venom but they cause only 1 Glance combined.  Doom unleashes hell and kills 3 Guardians and 5 Warriors!  Both pass LD. 
Assaults.  levi attempts to assault with new Gaunts but I hav to explain that they cannot because of Reserve rules.  He is bummed.

So nothing really to note here.  Nothign happened to me other than some regular troops dying.

At this time Reece comes by and says dice down but we can finish the game if we want but if 1 person wants to quit the game ends.  I tell levi that if we play it out I will table him.  if we quit, he will actually receive more points.  it is 1030pm at this time and Levi decides he wants to keep playing but I pull the "I'm done" card and decide to end it.  He is bummed and tries to urge me to continue but I tell him it is already late and the outcome is decided.  I also remind him I am doign him a favor by allowing the Doom to live and get Line Breaker where if another turn happened, he would be dead along with the pod, the Biovores, and the Gaunts.  He is still bummed and shrugs hs shoulders in a whatever motion.

I can see where he would want to keep playing, but am I in the wrong here?  I am helping him by giving him a point he would not normally have.  Because BAO started late, we finished late.  He would be tabled next turn and there is nothing he could do about it.  The Doom would be doubled out from the Ravager, 2 Voidravens, or lose his 10 wounds from everythign else.

Please let me know if I am in the wrong for choosing to end it.  i really try not to table anyone unless they want it, but really?

So i win 9-2  Yeeman= (Primary, Secondary, Warlord, LineBreaker= 9)  Levi (First Blood, Line  Breaker= 2)

So I am 4-0 enterign the 2nd day and still available to play in the Championship.  I feel great and ready for a night out and ready to relax after a long day of Wargaming.

Out of 40 total Battle Points I have 36/40 after the first day.  Not too shabby if I may say so myself!

1 comment:

  1. Well done dude, you are doing very well. i hope you place in the end.

    ReplyDelete